Pervasive Computing is a research area dealing with embedded systems, real-time and distributed computing. A major topic is the diffusion of digital elements into a real-world environment, enriching it with 'smart' artifacts that provide new, more natural interaction paradigms.
Enhancing commonplace appliances with computing power and the ability to transmit data over wireless links creates a perspective, where interaction with all things over global networks becomes a reality.
Using the first truely ubiquitous wireless network, we built a public voting system,
one TED, that uses GSM short messages as a transport for opinion and identifies users by their phone number, for a "one phone - one vote" scheme to prevent forged results.
OÖ. Tagung des CLV, 9.5.2001
one TED in a dual-display scenario
University of Linz